Treyarch talks Black Ops 7’s near‑future setting

Earlier this month, I stepped off a shuttle bus and shuffled through the doors of Treyarch Studios with a small horde of fellow game journalists. This wasn’t my first trip to Treyarch’s newest office, as I had visited it just a year prior to interview Yale Miller and Matt Scronce ahead of the reveal of Black Ops 6.

A lot had changed since my previous visit, however.

Treyarch displays Call of Duty: Black Ops memorabilia and awards in its studio lobby. (Image credit: Activision)

The lobby sported a few new trophies in the display cases, and a plush Mister Peaks — the unsettling plush bunny that became a mascot for Black Ops 6’s Zombies mode — was now sitting among the wonder weapon and mystery box replicas. The previously revealed teaser trailer for Black Ops 7 was playing on the wall-mounted TVs.

The lobby gives way to an area called the Pit, which had been newly redecorated since my last visit. Abby, the giant zombie abomination that delighted many at COD NEXT in 2024, now also lives permanently in Treyarch. New murals featuring David “Section” Mason and Emma Kagan overlooked the cubicles of testing stations.

Treyarch’s testing station, The Pit, has had a Black Ops 7 glow up since my last visit. (Image credit: Activision)

From there, we move on to the theater, a blacked-out room with strip lighting set to blue and a bank of theater seats. A couple of screens feature the Black Ops 7 cover art, with David Mason awash in blue and orange hues. We sit through a rehearsed briefing, with various team members from Treyarch and Raven Software excitedly switching out with the next after telling us a little about what they’ve been working on.

Seven pillars of Call of Duty: Black Ops 7

Round-based Zombies returns in Black Ops 7. (Image credit: Activision)

Breaking down Call of Duty 2025’s content plans is no easy feat. The team has dubbed it the seven pillars of Black Ops 7. An absolutely massive beast of a game, packed to the rafters with content. The team starts with the new cooperative campaign, which allows up to four players to embrace the madness of Black Ops 7 together as a squad. It’s the first time a cooperative campaign has been present in a Call of Duty title since Black Ops 3 in 2015.

From campaign, they move on to the new Endgame feature — a massive cooperative environment with up to 32 players, broken down into eight squads of four. For a limited amount of time, the teams can swoop in with wingsuits and run around Avalon, working together against common enemies.

A full trailer and intel drop for Call of Duty: Black Ops 7 were part of Gamescom Opening Night Live 2025. (Image credit: Activision Blizzard)

We hear about the changes coming to Zombies, set entirely in the Dark Aether and drawing inspiration from Black Ops 2’s TranZit map. A massive map hits the screen, with large areas highlighted and marked with question marks. The map is so big you’ll need to craft a fifth member of the squad, a Wonder Vehicle, to get around it.

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