Gears Reloaded honors devs across generations

One of many hot topics across the gaming industry right now is credits, or more specifically, making sure that the people who develop video games and contribute in capacity are properly credited for said work.

It’s with that fact in mind that I was particularly eager to boot up Gears of War: Reloaded, to see how the upcoming Xbox Game Studios remaster would handle crediting the teams that have worked on it.

It’s unfortunate that this is even newsworthy, but the sad reality is that even now, many big companies don’t credit appropriately.

The reason I was particularly curious is that Gears of War: Reloaded is the second remaster of the original game, building on work previously done by The Coalition with 2015’s Gears of War: Ultimate Edition.

When I first began playing Gears of War: Reloaded, I immediately checked to see how the game handles its credits. Navigating to the Extras tab, I’m pleasantly surprised by what I see: Instead of bundling the game’s various layers into one lump sum, every layer of Gears of War: Reloaded credits is present and available to check.

The credits for Gears of War: Reloaded, Gears of War: Ultimate Edition, and the original Gears of War are all available. (Image credit: Windows Central)

It’s a neat approach, and one that I’d like to see more video game remakes and remasters adopt in the future. It’s not difficult to locate, it’s not overly complicated, and each one is viewable by itself instead of requiring you to sit through the entire credits if you’re just looking for one particular segment.

I also have to mention that upon finishing the campaign, the credits roll in order, beginning with Gears of War: Reloaded, then shifting to Gears of War: Ultimate Edition, before finally concluding with the original credits for Gears of War.

From Xbox Series X|S to Xbox One and then finally back to Xbox 360. No one is left behind from any generation, which I seriously appreciate.

Video game crediting isn’t always done right, especially with remasters

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